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Hi, I’m JayForge šŸ‘‹

Software Engineer with 4+ years of professional experience building backend systems, distributed applications, and scalable software.

Alongside my professional experience, I build Unity projects focused on gameplay systems, simulation mechanics, and management-style games. My work includes a published Unity simulation game and backend applications built with Java, Spring Boot, and event-driven microservices.

I enjoy solving technical problems, whether in backend architecture or gameplay systems, and building software that is clean, maintainable, and scalable.

Currently seeking opportunities in:


šŸ”§ Skills & Technologies


šŸš€ Core Focus Areas


Cinema Rush

Unity-based idle/tycoon simulation game featuring customer AI, queue management, seating systems, progression mechanics, game economy, and save functionality.

→ View all Game Projects


E-Commerce Microservices Platform

Event-driven e-commerce platform built with Java, Spring Boot, Apache Kafka, and the Outbox pattern, implementing modern microservices architecture and distributed transaction handling.

Task Manager API

RESTful task management API built with Flask featuring JWT authentication and CRUD operations.

→ View all Software Projects


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